Go Workshop (Age 12 and Over)
East Asia’s ancient strategy game: from the 9x9 board to 19x19, thinking in territory and connection.
Strategic, spatial and numerical thinking through mangala, reversi, hex, Turkish draughts, sudoku, kakuro and tangram.
The mind and puzzle games group aims to develop children’s different thinking skills through strategy and puzzle games beyond chess. The programme follows the content areas of the Intelligence and Mind Games elective taught in Turkish middle schools: strategy games, reasoning, number puzzles and spatial games.
Beyond learning the rules, children learn to build a strategy, anticipate the opponent’s moves and think patiently. Puzzles support attention span and numerical reasoning. The group can also be combined with chess lessons; enrolling in both programmes earns a 15% discount. At the end of the term each child gets an achievement card showing the puzzle types they have solved.
| Strategy | Mangala, reversi, hex, draughts |
|---|---|
| Number | Sudoku, kakuro |
| Spatial | Tangram, folding puzzles |
| Festival | End of term |
East Asia’s ancient strategy game: from the 9x9 board to 19x19, thinking in territory and connection.
How the pieces move, the chessboard through stories and mini-games: a first meeting with chess.
Opening principles, basic checkmates, notation and the chess clock: getting ready for a first tournament.